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School Rules

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In Age of Wushu each school has their own specific rules. Violating these rules will earn you School Disciplinary Points (SDP), once you have accumulated 100 PP, you will be forced to repent at your school's specified area, unable to do anything besides kneeling.

NOTE: You can also repent at specified area before your SDP reaches 100. (-10 SDP every 10 minutes)

Naturally, the more just or righteous a school is, the stricter its rules!

Below is the list of each school's rules:

Shaolin[edit | edit source]

  • Did not wear proper clothing (+10 SDP) [Naked while staying in school / city.]
  • Drink wine / beer (+10 SDP)
  • Kill a player from own school (+40 SDP)
  • Infamy higher than 2,000 (+20 SDP)
  • Kidnap a player (+10 SDP)
  • Rob a caravan (+10 SDP)
  • Prison Break (+30 SDP)

Wudang[edit | edit source]

  • Did not wear proper clothing (+10 SDP)
  • Kill a player from own school (+40 SDP)
  • Infamy higher than 2,000 (+20 SDP)
  • Kidnap a player (+10 SDP)
  • Sell a kidnapped player (+10 SDP)
  • Rob a caravan (+10 SDP)
  • Prison Break (+30 SDP)

Emei[edit | edit source]

  • Did not wear proper clothing (+10 SDP)
  • Kill a player from own school (+40 SDP)
  • Infamy higher than 2,000 (+20 SDP)
  • Kidnap a player (+10 SDP)
  • Sell a kidnapped player (+10 SDP)
  • Rob a caravan (+10 SDP)
  • Prison Break (+30 SDP)

Beggars' Sect[edit | edit source]

  • Kill a player from own school (+40 SDP)
  • Infamy higher than 2,000 (+20 SDP)
  • Kidnap a player (+10 SDP)
  • Sell a kidnapped player (+10 SDP)
  • Rob a caravan (+10 SDP)
  • Prison Break (+30 SDP)

Wanderer's Valley[edit | edit source]

  • Kill a player from own school (+40 SDP)

Royal Guards[edit | edit source]

  • Did not wear proper clothing (+10 SDP)
  • Kill a player from own school (+40 SDP)

Tangmen[edit | edit source]

  • Did not wear proper clothing (+10 SDP)
  • Kill a player from own school (+40 SDP)
  • Infamy higher than 2,000 (+20 SDP)

Scholars[edit | edit source]

  • Did not wear proper clothing (+10 SDP)
  • Kill a player from own school (+40 SDP)
  • Infamy higher than 2,000 (+20 SDP)
  • Kidnap a player (+10 SDP)
  • Sell a kidnapped player (+10 SDP)
  • Rob a caravan (+10 SDP)
  • Prison Break (+30 SDP)