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Forming a team
You can create a team by right clicking your own character icon in the upper left hand corner of the screen and choosing the [Create Team] option. After a team is created, pressing [O] will activate the [Team] interface where team information is shown. You can also set up your team by clicking the [Form Team] option directly in the [Team] interface.
Inviting players to team[edit | edit source]
After a team is set up, names of nearby players can be found in the [Nearby Players] interface, which can be accessed by pressing the contraction button in the [Team] interface. You can click [Refresh] to update the information of nearby players, click the name of the nearby player and choose [Invite To Join] to invite other players to your team.
Alternatively, you can send team invitations by clicking on other players and then right clicking their icon to activate the interactive interface. Choose [Invite To Team] enables you to send either a team invitation or team application. This can also be done by right clicking the names of other players in the chat information bar and choose [Team Request].
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The team leader has access to the higher level functions in the team interface. These functions include: change team leader, kick team member, disband team, transfer into a raid etc. [Team Information] shows all information involving your team members.
The team leader is also able to locate further information and carry out orders in [Allocation Method].
Looking For Partner[edit | edit source]
The [Looking For Parter] function allows you to view announcements published by other players who are looking for partners so that you can choose the relevant information for further interactions. In [Looking For Parter], you can also publish announcements in the area blow to announce the relevant information for the partners you need and operate the corresponding settings.
Marking function[edit | edit source]
After a team is formed, all members are able to mark their targets to help out the team and gain added info on targets. This can be done by opening the interactive options of the selected targets and choosing [Set Sign], which activates the [Team] interface and [Partner] for partner options. Mark your targets from above the interface, and the sign will be shown above the selected targets.
Chivalry tag[edit | edit source]
In formed teams, tags [New]; [Chivalrous]; [Evil]; [Heretical]; [Arrogant] are used to present different attributes of teams. The tag is decided by a member of the team who possesses the highest amount of a particular attribute.
For example, when you join a team which is tagged as [chivalrous], you gain chivalry after the team performs chivalrous actions.
Forming Raids[edit | edit source]
Transfer into a raid[edit | edit source]
After a team is successfully formed, you can take your team into a raid by selecting [Transfer Into A Raid] from the [Team Information] in [Team] interface.
Kewl you should come up with that. Exclleent!
Raider Leader Authority[edit | edit source]
In a raid, the leader has his/her unique authority, which includes [Promote to be the Assistant], [Promote to be team leader], [Invite to join], [Transfer raid leader], [Kick a member], [Disband raid].
Allocation methods[edit | edit source]
Free loot[edit | edit source]
Every member of the raid or team is free to loot any item.
Loot in turn[edit | edit source]
Raid or team members take turns to loot.
Team allocation[edit | edit source]
Raid or team members roll dice to decide the allocation of items.
Team leader allocation[edit | edit source]
Raid or team leader decides the allocation of items.
Rules of allocation[edit | edit source]
Items that can be looted and allocated are ranked in six levels from low to high, which are [Wood] - [Iron] - [Bronze] - [Silver] - [Gold] - [Jade]. Raid or team leader are responsible for distributing items according to their levels so that items will be selectively allocated among team members